A brief overview of the key points discussed during a company’s quarterly earnings call, including financial performance, guidance, and management’s commentary on future outlook.
SPRIX Earnings
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Actual
Y-on-Y Change
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EPS
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About SPRIX Inc.
SPRIX Inc.
7030
SPRIX Inc., together with its subsidiaries, engages in the cram school and educational businesses in Japan. The company offers various learning, including tutoring schools, AI-based independent learning tutoring schools, online tutoring schools, and dance classes. It also develops and provides textbooks for tutoring schools, including teaching material services; SPRIX LEARNING, an educational contents that enable students to acquire calculation, Kanji and Japanese vocabulary, and English vocabulary; QUREO Programming Class, an educational service developed for children to learn programming; and ME Campus, an online school to learn creative skills in the digital field using tools, such as Blender and Unity to be active in the gaming, metaverse, and VTuber industries. In addition, the company offers test of fundamental academic skills, a test that evaluates basic academic skills; programming skills certification, this certification test measures the programming knowledge and skills of elementary, middle, and high school students; and Chinese language proficiency test. Further, it is involved in the provision of educational platforms; conduct surveys and research on based on data cultivated through the operation of cram schools; and production of educational content, as well as the operation of development centers for the development of IT human resources. SPRIX Inc. was incorporated in 1997 and is headquartered in Shibuya, Japan.
SPRIX Inc., together with its subsidiaries, engages in the cram school and educational businesses in Japan. The company offers various learning, including tutoring schools, AI-based independent learning tutoring schools, online tutoring schools, and dance classes. It ...
SPRIX Inc., together with its subsidiaries, engages in the cram school and educational businesses in Japan. The company offers various learning, including tutoring schools, AI-based independent learning tutoring schools, online tutoring schools, and dance classes. It also develops and provides textbooks for tutoring schools, including teaching material services; SPRIX LEARNING, an educational contents that enable students to acquire calculation, Kanji and Japanese vocabulary, and English vocabulary; QUREO Programming Class, an educational service developed for children to learn programming; and ME Campus, an online school to learn creative skills in the digital field using tools, such as Blender and Unity to be active in the gaming, metaverse, and VTuber industries. In addition, the company offers test of fundamental academic skills, a test that evaluates basic academic skills; programming skills certification, this certification test measures the programming knowledge and skills of elementary, middle, and high school students; and Chinese language proficiency test. Further, it is involved in the provision of educational platforms; conduct surveys and research on based on data cultivated through the operation of cram schools; and production of educational content, as well as the operation of development centers for the development of IT human resources. SPRIX Inc. was incorporated in 1997 and is headquartered in Shibuya, Japan.
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