A brief overview of the key points discussed during a company’s quarterly earnings call, including financial performance, guidance, and management’s commentary on future outlook.
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About Silicon Studio Corporation
Silicon Studio Corporation
3907
Silicon Studio Corporation develops game engine and middleware products in Japan and internationally. It operates through two segments, development promotion and support business and human resources business. The company offers YEBIS, an optical effects middleware; Enlighten, process global illumination in real time while minimizing the load on GPU; Mizuchi, the real-time rendering engine used in gaming and virtual reality (VR), video and animation, product and architectural visualization, etc.; Motion Portrait, a CG technology to create facial animation from a digital photo; and Enlighten, a lighting technology that delivers real-time global illumination over mobile, desktop, and VR platforms. It also provides human resource services comprising development, consulting, outsourcing, and staffing, including temporary, temporary-to-permanent, and full-time placement services. In addition, it offers various solutions comprising training image solutions for machine learning; game engine use in the industrial field; 3D digital twin/industrial metaverse; urban space visualization; design review solution; driving simulator compatible solution; BIM and CIM data utilization support; digital twin solutions using point clouds and photogrammetry; online, cloud development solutions; and game development environment construction support. The company was incorporated in 1999 and is headquartered in Tokyo, Japan.
Silicon Studio Corporation develops game engine and middleware products in Japan and internationally. It operates through two segments, development promotion and support business and human resources business. The company offers YEBIS, an optical effects middleware; En...
Silicon Studio Corporation develops game engine and middleware products in Japan and internationally. It operates through two segments, development promotion and support business and human resources business. The company offers YEBIS, an optical effects middleware; Enlighten, process global illumination in real time while minimizing the load on GPU; Mizuchi, the real-time rendering engine used in gaming and virtual reality (VR), video and animation, product and architectural visualization, etc.; Motion Portrait, a CG technology to create facial animation from a digital photo; and Enlighten, a lighting technology that delivers real-time global illumination over mobile, desktop, and VR platforms. It also provides human resource services comprising development, consulting, outsourcing, and staffing, including temporary, temporary-to-permanent, and full-time placement services. In addition, it offers various solutions comprising training image solutions for machine learning; game engine use in the industrial field; 3D digital twin/industrial metaverse; urban space visualization; design review solution; driving simulator compatible solution; BIM and CIM data utilization support; digital twin solutions using point clouds and photogrammetry; online, cloud development solutions; and game development environment construction support. The company was incorporated in 1999 and is headquartered in Tokyo, Japan.
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