G

Gaming Corps
GCOR

Last Price

Financial Snapshot

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Market Data

Market Cap
SEK159.99M
EV
SEK163.86M
Shares Outstanding
145.44M
Beta
0.17
Industry
Electronic Gaming & Multimedia

Wall Street View

Analyst Rating
-
Analyst Target Price
-
Number of Analysts
0
P/E 2025E
-
P/Revenue 2025E
-

Historical 3Y Growth Rate

Revenue
EPS
Operating Cash Flow
Free Cash Flow

Forecasted 3Y Growth Rate

Revenue
EPS
Operating Cash Flow
Free Cash Flow

Margins & Returns

Gross Margin 2025E
-
Net Profit Margin 2025E
-
ROE 2025E
-
ROCE 2024
-341.85%

Dividends

DPS 2025E
-
Payout Ratio 2025E
-
Div. Yield 2025E
-
DPS Last 3Y CAGR

Price Dynamic

Price

%

1M

3M

6M

1Y

3Y

5Y

Peers

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About Gaming Corps AB (publ)

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G

Gaming Corps AB (publ)

GCOR

Gaming Corps AB (publ) operates as a game development company. The company engages in developing games within iGAMING business areas. It develops games in casino slots, plinko games, multiplier games, smash4cash games, table games, and mine games category. The company...

Sector

Technology

Industry

Electronic Gaming & Multimedia

CEO

Kauppinen, Juha

Employees

33

IPO Date

2015-06-04

Headquarters

Postbox 2066, Uppsala, Uppsala County, 750 02, Sweden

šŸ“Š Stock Price & Performance

The last closing price of Gaming Corps (GCOR) is SEK1.10, reflecting a +3.29% change from the prior session. Last updated: December 30, 2025 at 11:31 AM Eastern Time

Review the recent GCOR stock performance trends:Past 1 Month: Gaming Corps (GCOR) shares have +11.11%.Past 3 Months: The stock has +7.84%.Past 6 Months: GCOR shares have -5.98%. Last updated: December 31, 2025 at 11:53 PM Eastern Time

Over the last year, Gaming Corps (GCOR) has established a 52-week price range between a high of SEK1.86 and a low of SEK0.51. This metric is essential for assessing the stock's annual volatility. Last updated: December 31, 2025 at 11:53 PM Eastern Time

Gaming Corps (GCOR) is considered a low volatility stock. It has a beta of 0.17, which means it typically moves 0.17 times as much as the broader market. Over the past 52 weeks, GCOR has traded within a SEK0.51 – SEK1.86 range. Last updated: December 31, 2025 at 11:53 PM Eastern Time

A SEK1,000 investment in Gaming Corps 5 years ago, when the stock was trading around SEK3.63, would be worth approximately SEK302.68 today, based solely on share price performance (excluding dividends). This represents a total return of -69.73% over the period, equivalent to a compound annual growth rate (CAGR) of -21.26%. Past performance reflects historical price movements only and does not imply future results. Last updated: December 31, 2025 at 11:53 PM Eastern Time

šŸ’° Financial Metrics & Reports

The current Gaming Corps (GCOR) market capitalization is approximately SEK159.99M, based on its latest share price and shares outstanding. Market capitalization represents the total market value of a company's equity and is calculated by multiplying the current stock price by the number of shares outstanding. As a result, Gaming Corps's market cap fluctuates with changes in its share price and share count. Last updated: December 31, 2025 at 11:53 PM Eastern Time

In the most recently reported quarter, Gaming Corps (GCOR) generated SEK14.08M in revenue, representing a +43.51% year over year change. Quarterly revenue results and expectations reflect underlying demand trends, pricing dynamics, product or service mix, seasonality, and broader macroeconomic conditions. Actual results may differ from consensus estimates as new information becomes available. Last updated: January 1, 2026 at 3:00 AM Eastern Time

In the most recently reported fiscal year, Gaming Corps (GCOR) generated net income of SEK-23.70M, compared with SEK-24.08M in the prior fiscal year, representing a +1.59% year over year change. Net income may be positive or negative and can fluctuate materially from year to year due to changes in operating performance, non-recurring or one-time items, accounting treatments, capital structure, and broader macroeconomic conditions. Last updated: January 1, 2026 at 3:00 AM Eastern Time

According to its latest quarterly filing, Gaming Corps (GCOR) reported EBITDA of SEK-7.63M, representing a -226.42% year over year change. EBITDA is a non-GAAP measure and does not account for depreciation, amortization, interest expense, taxes, or capital expenditures. As a result, it should be considered alongside other financial metrics when assessing operating performance. Actual results may differ from estimates as company-specific or macroeconomic conditions evolve. Last updated: January 1, 2026 at 3:00 AM Eastern Time

As of the most recent reporting period, the company's debt-to-equity ratio stands at 0.78x, calculated as total debt divided by total shareholders' equity. A lower debt-to-equity ratio generally indicates a more conservative capital structure with less reliance on external borrowing, while a higher ratio suggests greater financial leverage and potentially higher sensitivity to interest rates, refinancing conditions, and earnings volatility. The debt-to-equity ratio should be interpreted in the context of the company's industry, business model, cash flow stability, and balance sheet composition. Last updated: January 1, 2026 at 3:00 AM Eastern Time

Based on the latest available data, Gaming Corps (GCOR) is currently trading at a last twelve months (LTM) P/E ratio of -3.45x. The P/E ratio reflects how much investors are willing to pay today for a dollar of earnings and can vary meaningfully over time due to changes in profitability, growth expectations, margin outlook, and earnings volatility. Last updated: January 1, 2026 at 3:00 AM Eastern Time

šŸ“… Earnings & Dividends

In the most recently reported quarter, Gaming Corps (GCOR) revenue was SEK14.08M. Earnings per share (EPS) for the quarter were SEK-0.06. Revenue and EPS surprises may be positive or negative and can influence near-term stock performance depending on expectations, forward guidance, and broader market and sector conditions. For a detailed history of analyst expectations versus reported results, view the full estimates vs. actuals track record here: šŸ‘‰ Estimates vs. Actuals Last updated: January 1, 2026 at 3:00 AM Eastern Time

Gaming Corps (GCOR) does not currently pay a dividend. Over the last twelve months (LTM), the company paid SEK0.00 per share in dividends, and no dividend payments are currently expected over the next twelve months (NTM). Companies that do not pay dividends typically prioritize reinvesting cash into growth initiatives, capital expenditures, debt reduction, or strategic investments, though dividend policy may change in the future. Last updated: January 1, 2026 at 3:00 AM Eastern Time

šŸ“ˆ Analyst Information

Based on the latest available analyst coverage, Gaming Corps (GCOR) currently carries a not available consensus rating. Analyst views are forward-looking estimates and should not be considered investment advice. Last updated: January 1, 2026 at 3:00 AM Eastern Time

Like other publicly traded stocks, Gaming Corps (GCOR) shares are bought and sold on stock exchanges such as OM and other supported markets, depending on the listing. The most common way to buy shares is through an online brokerage account. To get started, you typically need to: Open an account with a licensed stock brokerComplete the broker's verification processFund your accountPlace a buy order for Gaming Corps (GCOR) shares Trading involves risk, and investors should consider their financial objectives and risk tolerance before investing.

ā„¹ļø Company Information

At the top right of this page, you'll see a star icon labeled Add to watchlist. Click it to add GCOR to your watchlist.

Gaming Corps trades under the ticker symbol GCOR on the OM stock exchange. The ticker GCOR is used to identify the company's common stock across trading platforms, market data providers, and regulatory filings.

As of the most recently reported period, Gaming Corps (GCOR) employs approximately 33 people worldwide. Reported employee figures may fluctuate over time due to hiring activity, restructuring, automation initiatives, or changes in business strategy. Headcount data is typically disclosed in company filings and reflects full-time employees unless otherwise stated. Last updated: December 31, 2025 at 11:53 PM Eastern Time

Gaming Corps (GCOR) operates in a highly competitive market with companies that often have different business models, geographic exposure, and end markets. While no two companies are identical, the following firms are generally considered the closest Gaming Corps (GCOR) stock peers based on overlapping products, services, and competitive dynamics:Render Cube (RND)Forever Entertainment (FOR)Incuvo (IVO)Creepy Jar (CRJ)QubicGames (QUB)DRAGO entertainment Spólka Akcyjna (DGE)Simteract (SMT) These peers may differ in size, business mix, financial profile, and strategic focus, but they are commonly referenced due to overlapping markets, customer segments, or competitive positioning relative to Gaming Corps.

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Market data is sourced from S&P Global Market Intelligence. All insights and analysis are developed by Gainify. Copyright Ā© 2026, S&P Global Market Intelligence. All rights reserved.

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